Rubens Knowledge Base
Change Floor Materials
Roomle can activate an "endless floor scene" within the Rubens Product Configurator for an embedded client configurator version. Via the SDK you are enabled to change materials within the configurator by implementing a user interface for the material switch.
The SDK is accessible through the Embedding via the "extended" field.
Read the technical docu
A description of how to address the material change function of the floor in 3D can be found in our embedding documentation.
Here the list of currently available MaterialIDs:
In a next step you have to define 1 default material in your configurator settings.
Here you can download material thumbnails which you can use for visualizing the material options within your interface.